Divide one by the decimal price. That is your break-even strike rate, and it is the same sum we used to turn a price into a chance.
At 2/1, a decimal of three, you need to win one time in three. At 4/1 you need one in five. At evens you need one in two. Win more often than that and you are ahead. Win less often and you are behind, however good the horses looked.
The useful part is what happens when you compare that number with reality. The price tells you what you need. The results tell you what people actually get. The gap between the two is the bookmaker's charge, expressed as a strike rate rather than a percentage, and for a lot of people that is the version that finally lands.

